We strongly recommend playing the game with sound on, it's great with headphones. PC Gamer said it “provokes thought and feeling in a way few other games do.” It also won praise for its visuals and music, with The Daily Telegraph saying “Dear Esther's visuals are majestic”, and Jessica Curry’s soundtrack receiving awards and nominations from BAFTA among others.”ĭear Esther includes subtitles in French, German, Spanish and Russian. Since the original release, Dear Esther has sold over one million units and is seen as a benchmark in interactive and emotional storytelling. Generally recognised as kick-starting the walking simulator subgenre, Dear Esther features dynamic narration that means the story changes each time you return to the island. Pinchbeck wanted to see what would happen were a game to focus purely. A man stands on a desolate Hebridean shore. We’re invited to explore the windswept island, descending into an eerie, otherworldly story where reality fragments and falls apart. The Dear Esther concept began in 2007, emerging from a research question proposed by Dr Dan Pinchbeck of Portsmouth University. The Chinese Room’s cult classic Dear Esther arrives on iOS for the first time, in this faithful interpretation of the internationally renowned game. It begins on the desolate shore of an island, and gives you no clues about who you are or what’s. As he takes his first step forward, he starts to speak: “Dear Esther.” and so begins a dreamlike, complex tale of love, loss and redemption. Dear Esther is a story, pure and simple: a haunting, introspective and obscure interactive story. DetailsThe Chinese Room’s cult classic Dear Esther arrives on iOS for the first time, in this faithful interpretation of the internationally renowned game.Ī man stands on a desolate Hebridean shore.
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